BLOOM
Bloom is an interactive installation that reacts to the movement and the gestures of the public. By using lidar technology, the public generates blooming digital flowers that creates a sound composition that changes according to the user action. Built as a parametric sound and visual architecture approach, the installation is presented as a system with a high process of random creation. In this sense, each interaction is unique and inimitable.
The public communicates directly to the digital world using their hands movement creating lights and abstract visuals. This explores human movement practice to facilitate movement expression and communication, and to design and develop new paradigms for interacting with computers through movement.
Bloom is an interactive installation that reacts to the movement and the gestures of the public. By using lidar technology, the public generates blooming digital flowers that creates a sound composition that changes according to the user action. Built as a parametric sound and visual architecture approach, the installation is presented as a system with a high process of random creation. In this sense, each interaction is unique and inimitable.
The public communicates directly to the digital world using their hands movement creating lights and abstract visuals. This explores human movement practice to facilitate movement expression and communication, and to design and develop new paradigms for interacting with computers through movement.








EXHIBITIONS
November 2023
WE ART CHILDREN
Casablanca, Morocco
June 2023
HUB BERLIN
Berlin, Germany
June 2022
CAFCA
Oviedo, Spain
March 2022
SONICA
Glasgow, Scotland
February 2022
OI FUTURO
Rio de Janeiro, Brasil
October 2021
DAZ FESTIVAL
Zurich, Switzerland
September 2017
SCOPITONE
Nantes, France
CREDITS
CONCEPT
Maotik
GENERATIVE VISUAL
Maotik
SOUND
Cubenx
COMISSIONED BY
Scopitone, Nantes, France